Cubic Sunset

I’m always amazed at how much you can do with Perlin noise. It can lead to the illusion of coordination without the computational cost usually associated with large interdependent systems. In this example, I’m using a 2 dimensional Perlin noise call to generate the hues and rotations for the shapes. The grid consists of overlapping rectangles that are exactly twice the size of the grid spacing. When these rectangles are rendered with fractional opacity, the overlapping shapes blend and create new forms.

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